2,869 research outputs found

    Implementation of a low-mach number modification for high-order finite-volume schemes for arbitrary hybrid unstructured meshes

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    An implementation of a novel low-mach number treatment for high-order finite-volume schemes using arbitrary hybrid unstructured meshes is presented in this paper. Low-Mach order modifications for Godunov type finite-volume schemes have been implemented successfully for structured and unstructured meshes, however the methods break down for hybrid mesh topologies containing multiple element types. The modification is applied to the UCNS3D finite-volume framework for compressible flow configurations, which have been shown as very capable of handling any type of grid topology. The numerical methods under consideration are the Monotonic Upstream-Centered Scheme for Conservation Laws (MUSCL) and the Weighted Essentially Non-Oscillatory (WENO) schemes for two-dimensional mixed-element type unstructured meshes. In the present study the HLLC Approximate Riemann Solver is used with an explicit TVD Runge-Kutta 3rd-order method due to its excellent scalability. These schemes (up to 5th-order) are applied to well established two-dimensional and three-dimensional test cases. The challenges that occur when applying these methods to low-mach flow configurations is thoroughly analysed and possible improvements and further test cases are suggested

    Applying the Team of Life as a Group Intervention within a Community Football Organisation

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    Background: Young men are seldom heard by services, can find it difficult to speak about difficulties and face numerous barriers to help-seeking. Football-based approaches can be effective at making support accessible and familiar. The Team of Life is a collective narrative practice methodology that uses footballing metaphors to encourage young people to speak about their lives, recognise skills and strengths and tackle problems. Aims: The current study aimed to explore the experience of attending a Team of Life group. Evaluating whether the intervention has an influence on the individuals, whether it has an impact on how the football team functions and whether effects of the group extend to the other ‘Teams’ in participants lives. Methods: A four-session Team of Life group was run with ten young people from a local community football club. Individual semi-structured interviews were conducted with the ten participants. Analysis was conducted using reflexive thematic analysis (Braun & Clarke, 2022). Results: Three overarching themes were generated. The first theme: ‘Internal Changes and Mentality - Thinking About Football Helped Us Think About Ourselves’ described the changes the participants noticed in themselves from attending the group. The second theme: ‘A Better Team Spirit in the Changing Room’ described the changes the participants had noticed in their teammates. The final theme: ‘Celebrating our Supporters in the Stands’ focuses on the impact of participants recognising their Team of Life and support system. Conclusions: The findings demonstrate that the Team of Life group intervention can be implemented in a community football club and highlights the importance of taking support into places where young people already are. The experiences of the participants demonstrate the value of metaphors, safe spaces, and benefits for individuals and group cohesion. Implications from the research and recommendations for services, communities and future research are discussed and highlighted

    A new paradigm for virtual knowledge sharing in product development based on emergent social software platforms

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    The UK Government considers its Aerospace Industry a remarkable success story, enjoying a global market share of 17% in 2015. The capture, management and sharing of employee knowledge is seen as vital if the industry is to remain highly innovative and retain its pre-eminent position internationally. Aerospace manufacturers, such as BAE Systems, often have to re-engineer business processes routinely to ensure their survival. Knowledge sharing in the industry is seen as challenging due to the dispersed nature of its operations and multi-tier supply chains. This article, through a 5-year participant-observation study at the World’s second largest aerospace and defence organisation, BAE Systems, proposes a new paradigm for virtual knowledge sharing in dispersed aerospace product development based on emergent social software platforms such as Enterprise 2.0 technologies. The developed framework and methodologies are applied to the bespoke BAE Systems’ engineering lifecycle process to validate its effectiveness with results indicating that Enterprise 2.0 technologies offer a more openly innovative environment in which employees may share and interact with knowledge more effectively and easily across geographical and functional boundaries, compared with conventional engineering information systems

    Integrating social knowledge and collaboration tools into dispersed product development

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    Employee collaboration and knowledge sharing is vital for manufacturing organisations wishing to be successful in an ever-changing global market place; Product Development (PD) teams, in particular, rely heavily on these activities to generate innovative designs and enhancements to existing product ranges. To this end, the purpose of this paper is to present the results of a validation study carried out during an Engineering Education Scheme project to confirm the benefits of using bespoke Web 2.0-based groupware to improve collaboration and knowledge sharing between dispersed PD teams. The results of a cross-sectional survey concluded that employees would welcome greater usage of social computing technologies. The study confirmed that groupware offers the potential to deliver a more effective collaborative and knowledge sharing environment with additional communication channels on offer. Furthermore, a series of recommended guidelines are presented to show how PD teams, operating in globally-dispersed organisations, may use Web 2.0 tools to improve employee collaboration and knowledge sharing

    An Investigation into the Potential Use of Social Media Technologies to improve the Product Development Functions within the Aerospace and Defence Industry

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    Competition in global markets has resulted in increased demands for improvements in manufacturing processes. Enterprises have to re-engineer work practices and have shown that the effective communication of knowledge is fundamental to Product Development (PD). It is vital that cross-functional internal and external collaboration is optimised within PD processes and this should be facilitated through early, frequent and effective communication of information and knowledge. Social Media sites represent a new stage in the evolution of the Internet. Sites such as Facebook and Twitter, offer users the ability to stay connected online with friends and colleagues around the world in real-time; similarly, they offer the ability to locate expertise, knowledge and solutions to problems. The results of an industrial investigation, carried out within a leading aerospace and defence organisation, are commented upon and an interactive groupware solution is introduced, which aims to facilitate collaboration between dispersed product development teams

    235 Using HbAlc and random blood glucose to screen for cystic fibrosis related diabetes (CFRD)

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    Hypermobility, developmental coordination disorder and physical activity in an Irish paediatric population

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    OBJECTIVE: The primary aim of the study was to explore the prevalence of generalized joint hypermobility (GJH) and generalized hypermobility spectrum disorder (gHSD) using the new classification system in a community paediatric physiotherapy service in Ireland. The second aim was to explore the relationship between GJH, gHSD and physical activity level, while considering the association of probable developmental coordination disorder (pDCD). METHODS: A case-controlled cross-sectional study of children aged 6-12 years, recruited from the community paediatric physiotherapy department (n = 32) and a local school (n = 41), was carried out. A Beighton score of ≥6/9 distinguished GJH. The new framework for hypermobility spectrum disorder (HSD) was used. Self-reported physical activity level was measured using the Physical Activity Questionnaire-Older Children. A parent-reported validated questionnaire screened for pDCD. RESULTS: The prevalence of GJH was 21.9% of children attending physiotherapy. One child in the physiotherapy group was identified as having gHSD, with a prevalence of 3.1%. There was no significant difference in physical activity level between children with and without GJH attending physiotherapy (independent samples t-test, p = 0.28). Probable developmental coordination disorder (pDCD) was observed in 71.9% of children attending physiotherapy. There was no significant difference in the number of children with pDCD in those with and without GJH (Fisher's exact test, p = 0.370). CONCLUSIONS: This study was the first to explore the prevalence of GJH and gHSD in the paediatric physiotherapy population in Ireland. The presence of GJH did not affect self-reported physical activity level or motor coordination in children attending physiotherapy

    Exploring emotions and cognitions in hoarding: a Q-methodology analysis

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    Background: The cognitions and emotions of people prone to hoarding are key components of the dominant cognitive behavioural model of hoarding disorder. Aims: This study sought to use Q-methodology to explore the thoughts and feelings of people that are prone to hoarding, to identify whether distinct clusters of participants could be found. Method: A 49-statement Q-set was generated following thematic analysis of initial interviews (n = 2) and a review of relevant measures and literature. Forty-one participants with problematic hoarding met various study inclusion criteria and completed the Q-sort (either online or offline). A by-person factor analysis was conducted and subsequent participant clusters compared on psychometric measures of mood, anxiety, hoarding and time taken on the online task as proxy for impulsivity. Results: Four distinct participant clusters were found constituting 34/41 (82.92%) of the participants, as the Q-sorts of n = 7 participants failed to cluster. The four clusters found were ‘overwhelmed’ (n = 11 participants); ‘aware of consequences’ (n = 13 participants); ‘object complexity’ (n = 6 participants) and ‘object–affect fusion’ (n = 4 participants). The clusters did not markedly differ with regard to hoarding severity, anxiety, depression or impulsivity. Conclusions: Whilst the participant clusters reflect extant research evidence, they also reveal significant heterogeneity and so prompt the need for further research investigating emotional and cognitive differences between people prone to hoarding
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